shellshock 2: blood trails review
The look of the game is pretty much identical on both the 360 and the PS3, although the latter seems to be a fair bit murkier in corners. The level design is attractive too, even if it seems like you're running from one Vietnam movie set to another. You play as Nate Walker, a raw recruit who touches down in country and is immediately shipped off to a border base under siege by the Vietcong (cue the usual angst about war being hell). Every level is a straight run from point A to point B, with pauses along the way at choke points where you have to hunker down for a few minutes and gun down respawning enemies. Basically, you run along until you meet up with a bunch of fellow Yanks, then you stand still and help them shoot the horde of VC and/or zombie wannabes that start spawning from nearby rooftops, jungle pathways, and the like. The actor playing Walker sounds a lot like a young James Woods, which adds a bit of Hollywood class to the proceedings. If you tossed Platoon and 28 Days Later into a blender, this is pretty much what you would pour out. Can one thousand throats really be cut in one night by a running man? Shellshock 2 starts off well enough but quickly goes downhill and is over before you really have time to appreciate how bad it is. The level design is attractive too, even if it seems like you're running from one Vietnam movie set to another. This feature is best realized on the PC and 360, as on those platforms you use simple keyboard and gamepad button combos to stave off doom. Your brother escapes, and soon you're running through the jungle to battle the zombie plague and figure out what the mysterious Whiteknight is before the godless Commies do. Brett Todd It is, and the Source-engine-based visuals are reasonably good, though a long way from something modern like Crysis. If you encounter one of these situations, the game surprises you with a quickie challenge where you need to react immediately to avoid certain death. Brett Todd ShellShock 2: Blood Trails is very short. The solo campaign can be blasted through in four or five hours, and there are no multiplayer modes, so when you're done, you're done. If you encounter one of these situations, the game surprises you with a quickie challenge where you need to react immediately to avoid certain death. Vietnam shooters apparently need more than just Charlie creeping through the jungle these days. But there isn't much game here. But then the game shifts suddenly from one stereotype into another, with Walker being introduced to his zombie brother, Cal. It's not a very good answer. As you might expect, this isn't much of a family reunion. Although there is an assist option to help when you aim with the right analog stick, it doesn't seem to kick in until you have your sights almost perfectly lined up already. Just as you're coming to terms with a brain-chomping bro who won't be interested in eating turkey on Thanksgiving anymore, the VC crash the party. You play as Nate Walker, a raw recruit who touches down in country and is immediately shipped off to a border base under siege by the Vietcong (cue the usual angst about war being hell). One moment you're racing through a misty jungle, then you're dealing with booby-trapped VC tunnels, and then you're in a run-down village. Actually, "design" is probably too strong a word for how these levels have been slapped together. Sound like a decent basis for a shooter? You know it's bad when even the hot USO chicks get it. Even if you're interested in the Vietnam War and have a zombie fetish, you can likely find a better use for your money. ShellShock 2: Blood Trails is very short. You have to shake the controller so hard to get a reaction that you have to be careful you don't accidentally let the thing go and boomerang it across the living room. Even if you're interested in the Vietnam War and have a zombie fetish, you can likely find a better use for your money. Chances are good that you won't hate ShellShock 2: Blood Trails. are everywhere, and it seems like you can't walk two feet without encountering a beheaded soldier mounted on a wall, a buddy with his legs blown off, or some poor guy impaled on a bunch of bamboo spikes. M-16 and AK-47 fire can barely be heard at times, and there isn't any thump to the rat-a-tat-tat or explosions. But odds are also high that you won't particularly enjoy it, either, due to the frustrating controls and the forgettable game design. At least much of the scenery is chilling. About the only intriguing aspect of combat is a minigame that pops up whenever you get into close combat or you trigger something like a VC booby trap. ShellShock 2: Blood Trails takes a sharp left turn away from its gritty, realistic 2004 predecessor, ShellShock: Nam '67, and throws zombie hordes into the expected mix of AK-47s and rice paddies. If you tossed Platoon and 28 Days Later into a blender, this is pretty much what you would get. This survival horror FPS centers around a mysterious chemical dropped into the jungles of Cambodia during the Vietnam War. This survival horror FPS centers around a mysterious chemical dropped into the jungles of Cambodia during the Vietnam War. Chances are good that you won't hate ShellShock 2: Blood Trails. Basically, you run along until you meet up with a bunch of fellow Yanks, then you stand still and help them shoot the horde of VC and/or zombie wannabes that start spawning from nearby rooftops, jungle pathways, and the like. Although there is an assist option to help when you aim with the right analog stick, it doesn't seem to kick in until you have your sights almost perfectly lined up already. About the only intriguing aspect of combat is a minigame that pops up whenever you get into close combat or you trigger something like a VC booby trap. on March 12, 2009 at 5:38PM PDT. But then the game shifts suddenly from one stereotype into another, with Walker being introduced to his zombie brother, Cal. While there are a few thrills and chills here, this is too much of a shooter-by-numbers to be engaging to anyone but the least discriminating twitch gamer, and both the 360 and PS3 versions are hampered with horrible controls. Ring Fit Adventure Review: One Year Later, Joe Biden's Animal Crossing Island Is Impressive, Atari Is Making Cryptocurrency In Addition To New Console, By The plot introduces ravenous zombies into what is otherwise a standard Vietnam War movie storyline about a kid experiencing the horrors of war for the first time. Gameplay centers on the use of psychological horror and fear, relying on the power of suggestion, mood, tension and foreshadowing - implying the notion of danger, potential danger, imminent danger, and horrifying acts that have or are implied to have occurred or will come to … Brett Todd The plot introduces ravenous zombies into what is otherwise a standard Vietnam War movie storyline about a kid experiencing the horrors of war for the first time. GameSpot may get a commission from retail offers. About the only intriguing aspect of combat is a minigame that pops up whenever you get into close combat or you trigger something like a VC booby trap. As you might expect, this isn't much of a family reunion. Just as you're coming to terms with a brain-chomping bro who won't be interested in eating turkey on Thanksgiving anymore, the VC crash the party. Thankfully, you can turn off the motion-sensing option and go back to the simple button presses exactly the same as on the 360. Since those aforementioned choke points are typically loaded with a dozen or more baddies coming at you from all directions, expect the latter to happen a lot more than the former. Either way, you generally wind up wildly flailing about trying to nail enemies with enough shots to put them down before they send you back home to Uncle Sam in a flag-covered box. ShellShock 2: Blood Trails is very short. It is, and the Source-engine-based visuals are reasonably good, though a long way from something modern like Crysis. While there are a few thrills and chills here, this is too much of a shooter-by-numbers to be engaging to anyone but the least discriminating twitch gamer, and both the 360 and PS3 versions are hampered with horrible controls. The audio is serviceable. One moment you're racing through a misty jungle, then you're dealing with booby-trapped VC tunnels, and then you're in a run-down village. ShellShock 2: Blood Trails is a violent, first-person, survival horror game set against the backdrop of the Vietnam War. There might be some bugs in the sound, because some effects like the swing of a machete cannot be heard at all on either console. The plot introduces ravenous zombies into what is otherwise a standard Vietnam War movie storyline about a kid experiencing the horrors of war for the first time. In the early levels, you can almost leisurely type in the letters requested, while later you have to key them in almost instantly or wind up perforated by something like a VC spike pit. The solo campaign can be blasted through in four or five hours, and there are no multiplayer modes, so when you're done, you're done. The actor playing Walker sounds a lot like a young James Woods, which adds a bit of Hollywood class to the proceedings. It is, and the Source-engine-based visuals are reasonably good, though a long way from something modern like Crysis. But there isn't much game here. You can simply line up these spots in your sights and blast away at the respawning bad guys until the showdown ends and the game tells you to get moving. Mar 12, 2009 5:38pm Player Reviews Let's find out. Just as you're coming to terms with a brain-chomping bro who won't be interested in eating turkey on Thanksgiving anymore, the VC crash the party. You get the picture. You wouldn't think that the combination of the Vietnam War and zombies could be a loser, but, well, here we are. © 2020 CBS Interactive Inc. All rights reserved. The look of the game is pretty much identical on both the 360 and the PS3, although the latter seems to be a fair bit murkier in corners. Bloody trails are everywhere, and it seems like you can't walk two feet without encountering a beheaded soldier mounted on a wall, a buddy with his legs blown off, or some poor guy impaled on a bunch of bamboo spikes. It's so ineffectual that it can be hard to tell if you have the assist on or off. But then the game shifts suddenly from one stereotype into another, with Walker being introduced to his zombie brother, Cal. on March 12, 2009 at 5:38PM PDT. Enemies never give any thought to what they're doing and typically just run out of their spawn locations like clowns out of a funny car. For instance, to avoid a zombie's clutches and give him a beating, you might need to press W-S-A, then A-S-D, and then W-A-D. As the game progresses, you have less time to input these combos. You wouldn't think that the combination of the Vietnam War and zombies could be a loser, but, well, here we are. Your brother escapes, and soon you're running through the jungle to battle the zombie plague and figure out what the mysterious Whiteknight is before the godless Commies do. ShellShock 2: Blood Trails is a violent, first-person, survival horror game set against the backdrop of the Vietnam War. It's so ineffectual that it can be hard to tell if you have the assist on or off. on February 27, 2009 at 5:48PM PST.

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